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MMO Reporter Episode 265 – No love for No Man’s?

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Chris and Bill tackle the world of MMO gaming news without the benefit of Harry’s wisdom in this week’s episode. Jumping in Tyria for Guild Wars 2 news before explore another universe in Starcraft Universe, they jump head first into the idea that No Man’s Sky may be too sandbox for Chris.

Audio Version:

What we did in game:

 

Bill:

  • Overwatch
  • GW2 (downloaded new patch, story update)

 

Chris:

  • Guild Wars 2 – Living World Season 3
  • Crowfall
  • LOTRO

 

Patreon  shout out

patreon.com/mmoreporter

 

News:

 

GW2 Out of the Shadows officially live

Patch Notes:  https://forum-en.guildwars2.com/forum/info/updates/Game-Update-Notes-July-26-2016-1

  • New decoration for guild halls

 

StarCraft Universe Open Beta launched

http://www.mmorpg.com/newsroom.cfm/loadNews/40750

  • This is the MMO that was initially shut down by Blizzard when it was originally a grass-roots project.
  • It’s been resurrected, funded by kickstarter and is apparently playable now (through Battle.net via Starcraft 2 Arcade).
  • Note – it sounds like the Protoss narrator is Peter Cullen (Optimus Prime), but it’s actually not.  It’s Eric Dieter (@ZeusLegion)

 

Sponsors:

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Use the coupon code mmoreporter for a free 120GB SSD with your purchase!

 

Shroud of the Avatar now has a persistent world

Press release

 

No Man’s Sky news 3-pack

Trailer 1 – gathering/trading – http://massivelyop.com/2016/07/22/no-mans-sky-offers-new-trailer-on-trade/

Trailer 2 – Survive (combat) – http://massivelyop.com/2016/07/27/no-mans-sky-drops-survive-trailer/

Bad news :( – PC delay (only 3 days though)

http://massivelyop.com/2016/07/25/no-mans-sky-possibly-delayed-again-on-the-pc/

 

Quick Mentions:

 

Neverwinter adding Guild Alliances to XBox One

http://www.arcgames.com/en/games/xbox/neverwinter/news/detail/10090713-guild-alliances-coming-to-xbox-one-on-august-9

 

Email:

 

From Jonathan:

 

Is it fine if I start singing along to the intro whenever it comes on? :D It’s about the journey, and not the end.

 

Contact info:

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Email: mmo.reporter@gmail.com

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Twitter: @mmo_reporter

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Twitter: @mmobill

Voicemail: 616-666-6778

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Support:  http://mmoreporter.com/support

 

Richard Garriott’s Shroud of the Avatar Nears “Beginning of the World” Event

Final player data wipe is major milestone for crowd funded MMORPG; Persistence in SotA will begin on July 28 with Oklahoma-style land rush

AUSTIN, Texas, July 26, 2016 – Backers of the crowd funded Shroud of theAvatar™ (SotA) will get their chance in two days to lay claim to a permanent plotof land in the fantasy world being developed by legendary game creator Richard Garriott and his Austin, Texas based studio, Portalarium®. Shroud of the Avatar isthe spiritual successor to Garriott’s hugely popular Utlima series of fantasy role playing games.

At midnight Central Daylight Time (CDT) on Wednesday, July 27 (5:00 UTC on July 28), developers will take SotA game servers offline to begin the final player data wipe. The game will be turned back on at 9:30 AM (CDT) on July 28.

During that 9-hour 30-minute offline period, developers will be expiring the homes and basements from the Ancestor, Edelmann, Knight Marshal, Lord Marshal, Duke, and Lord of the Manor 2 pledges. New Player Owned Towns will also be expired. Details of the final player data wipe schedule can be found on the Shroudof the Avatar website.

The milestone will be celebrated with a livestream telethon (available on YouTubeand Twitch) leading up to the wipe. The telethon begins at 12 noon CDT on July 27 and will last 12 hours leading up to the beginning of the wipe at midnight. There will be prize giveaways (store credits, merchandise, Razer gear, pledges) in addition to telethon funding stretch goals for backers.

“When we turn the servers back on July 28, we expect there to be a major land rush,” said SotA Creative Director Richard Garriott. “Similar to the Oklahoma land rush of the late 19th century, our players will be able to venture out, plop down their house deeds and claim their property in Shroud of the Avatar for good. This will be the beginning of true persistence in the world.

“Expect the best properties such as great vistas and overlooks, strategic locales and waterfront real estate to go first. And expect some maneuvering between now and the end of the data wipe as higher level backers will get the first choices.”

SotA Executive Producer Starr Long says this milestone in the game’s development sets it apart from other massively multiplayer online role playing games (MMORPG). “When comparing crowd funded MMORPGs, we believeShroud is the first in the fantasy genre to reach a final player data wipe and to reach persistence. We are thrilled to reach this critical juncture and couldn’t have done it without the incredible support we have from our community.”

Shroud of the Avatar’s crowdfunded campaign began in 2013. It remains in early access but it continues to generate monthly content updates to its backers. Thegame has now reached 32 straight months of continuous play with no unscheduled down time. Currently at nearly $9.2 million in crowd funding, Shroudis the second most crowd funded game ever.

For the latest SotA screen shots, click this link.

About Portalarium

Portalarium was formed in September of 2009 in Austin, Texas. The company was co-founded by legendary game developer Richard Garriott, who createdUltima, one of the longest running and most successful fantasy role playing game series ever. The company is currently developing its next game, the crowd funded Shroud of the Avatar. In addition to backers with financial contributions,the SotA community may also participate with art, sound, music and even design participation in the main game. This a game created for the community and withthe community.

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Portalarium and Shroud of the Avatar are trademarks of Portalarium, Inc. All other trademarks are the property of their respective owners.

©2016 Conley Swofford Media | Austin, TX

 


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